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Tag: fire emblem 5

25 Days of Blogging 2

25 Days Of Blogging Day 13: Ending Superficial Fanboy Elitist Bitterness

I’m not one to fanboy.  Okay, let me take that back. I can be bit of a fanboy, but I don’t see myself being a fanatic for anything – except for Fire Emblem.  I love Fire Emblem. I truly do.  It’s my favorite video game series of all time.  Thracia 776 is not only my first Fire Emblem game but it’s my favorite game of the series; as well as my second favorite Super Famicom game (my first being Final Fantasy 6). Genealogy of the Holy War is my favorite video game. Nothing can beat it.  I could go on and on about how it made me appreciate politics, wanting to create my own linage with my last name,  how I love the tone change Chapter 2: Disturbance in Agustria brings to the game, and how I almost got banned from Serenes Forest for “slut shaming”  Lachesis: the Incestuous Slutty Half-Sister Wonder back in the late 2000s.

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Not only is she’s a slut, she’s a pedophile too.

Mind you, there’s nothing wrong with Nintendo’s other franchises; I love Smash Bros, I think Zelda is a great adventure series. Pokemon, a childhood favorite, is still going  24 years later. F-Zero is dead. And Star Fox is a dead series for sexually confused furries in denial.  But, there’s something  magical about Fire Emblem that draws me into more than any other Nintendo series.

I’m glad to have witness the rapid growth, reinvention, and renaissance of the Fire Emblem series this past decade.  Awakening saved the series (and yes, to you spaz ass emotional ass FE super fanboys who gatekeep the series because you’ll never create anything original worth gatekeeping in your lifetime; I know their marketing campaign saved the series). Echoes proved that the younger fans can appreciate unforgiving brutality of the classic Fire Emblem game’s mechanics. FE: Heroes is gacha garbage. If Cowmila was a real girl, I’d pay her to give me a  lapdance along with Tharja while Azura sings over an Dirty South trap remix of Lost im Thoughts on my birthday because Azura and Camilla are the only good things about Fates besides Lost in Thoughts All Alone  being a remix of this song. Finally, Three Houses has not only dominated the strategy genre, but proven itself to be a mainstream Triple A juggernaut of a game.

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Three Houses MCs from left-to-right: Some white girl, Neil Patrick Harris, and Prince.

 

 

 

 

It is an understatement to say this is the best time to be a Fire Emblem fan.  Words cannot describe the fact of how happy I am to be a Fire Emblem fan today.  There is none. With that said, you will be surprise to learn that this wasn’t always the case.  In fact, during the start of the Fire Emblem renaissance, I was a bitter, angry, gatekeeping old school fan that hated the reinvention of the series and the fans. And by old-school, I was one of those annoying, assholish Shouzou Kaga dick riding FE fanboys who thought he was superior for playing the older games (who am I kidding I’m still am an assholish Kaga fanboy).

Let’s go back to April of 2013.

Fire Emblem: Awakening made it to the states after a year after the Japanese release. The American Fire Emblem community was at abuzz. We were all excited to get our hands on the new game.  Well, not me actually.  My money management at the time was foolhardy at best; so  I didn’t save up for both a 3DS and the game. Nevertheless, my excitedment couldn’t be contained for long, so I decided to check online for news surrounding the game over here in America.

 I was met with the following:

“This is a fucking waifu simulator!” “This pissed on Kaga’s legacy!” “Fire Emblem should have stayed dead!” “Not only is Lucina’s a Mary Sue, she made me realized that at least I’m not AS flat chested and flat ass like her!” “The fanbase is stupid and refuse to play the older games!”

I was shocked.  The beloved series that I loved since high school became a weeaboo waifu simulator pandering to new gen anime fans.  The new fans are talking reckless about the older games.  Worse: classic FE fans stated that Awakening was a cheesy anime game than a tactical game about warfare, life, death, and the horrors of war.  Overtime, I became angry at the fandom – bitter even.  How could a weeaboo trash entry of Fire Emblem outshine the rest of the games in the series ?

How dare this so called Fire Emblem game became the one to save the series from death!?

I wanted to talk about the other games prior to Fire Emblem (sans the Wii and Nintendo DS garbage FE games), but the newer fans only wanted to play Awakening.  Some had the nerve to call Thracia 776 and Genealogy of the Holy War archaic…which is kinda true but man, that hurt. Nevertheless, I wanted nothing to do with Awakening besides bully the Thraja fanboys for  being fans of an abusive woman and bully Lucina fans for thinking a Mary Sue character is a good one.

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Lucina dealing with the trauma of war and her hate within the fandom. Source: https://knowyourmeme.com/photos/1108249-fire-emblem

But, like the Grinch, something in my heart changed.
As time passed, it dawned on me: If it was not for the popularity of  Awakening, nobody would be talking about the Fire Emblem series – because the series would had died.  Because of Awakening, interest towards Fire Emblem began anew – especially the older games – and especially Genealogy of the Holy War.  Awakening used the paring and generation mechanics of FE4 (where in the first half of the game, you must pair a male and female unit together in order for them to have a child unit to fight in the second half.)  The newer fans started to get curious about the origin of Awakening parent/children system. Naturally, a few of them started playing Genealogy of the Holy War along with the older games.

Rather than gate-keep and bully them (as I saw a few older fans did), I welcomed the newcomers to the series and gave tips for Genealogy and Thracia. Some complained about the massive maps  of FE4 and difficulty of FE5, but I appreciated the fact that they at least tried the older games.   Some stayed with those two games while others went on to play the GBA era FE games.

Fire Emblem’s popularity was starting to rise again.
And my bitterness towards it began to wane.

***

 

Naka-Kon 2015

While I was walking back to my hotel after hanging out with one of my  Umineko no Naku Koro ni  cosplay buddies at the convention center, I spotted a girl who couldn’t be no older than 16 cosplaying as Celice/Seliph: the second generation Lord of Fire Emblem 4. I was shocked.  Normally, anyone who was cosplaying from the series were only cosplaying as the newer characters — not the older characters. I wanted to take her picture of the Celice cosplayer and tell her how I appreciated that she was cosplaying a character from my favorite video game,  but by the time I had turned back around to get off the escalator, she was gone. Oh well. I was just happy to see the next generation of Fire Emblem fans taking appreciation of both the new and older games.

To see that somebody as young as her cosplaying as the classic Fire Emblem characters made me realize that the newer generation of fire emblem fans do have an appreciation for the older games. Plus,  it made me fully aware how foolish I was to be angry at something as superficial as the popularity of Awakening. The anger temporary blinded me from seeing the bigger picture:

Fire Emblem – my favorite video game series – was receiving love and appreciation again.

Until next time

-Yuki The Snowman

 

 

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The Leaders of Visual Emblem: Novel 776 (Fire Emblem, but with visual novel characters).

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Ayumi
Origins: Famicom Detective Club
Replaces: Leaf
Class: Princess > Lady Lord (Automatic game over if she dies)
Weapons: Sword (C), Staff (D), Light Magic (E) (Earns E rank in Fire/Wind/Thunder upon promotion)
Personal Weapon: Light Blade (Sword, heals 5-10HP if used as an item, casts Lighting from afar)
Skills: Adept (Strike twice if faster)
Pursuit/Critical Coefficient: 2/5
Re-move Chance: 2/5
Leadership: 2/5 (10% to the army’s hit and evade)

Stat Growths
HP: 30%
Strength: 40%
Magic: 70%
Skill: 30%
Speed: 50%
Luck: 50%
Defense: 10%
Build: 10%
Movement: 5%

Ayumi’s Lady Lord class is basically the Mage Knight class from FE4 and FE5 on steroids.  Her high growths in Magic suggests the player to focus on building up her Light Magic ranking (as well as Fire/Wind/Thunder upon promotion).  Her biggest flaw is her defense and HP as she cannot take heavy blows.  Since Ayumi replaces Leaf, you need to baby her and focus on her weakness in to ensure she’ll become a solid leader by the end of the game.

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Keiichi Maebera
Origins: Higurashi: When They Cry
Class:  Mercenary > Hero
Replaces: Dagar
Weapons: Sword (C Rank) (Earns E rank in Axes upon promotion)
Personal Weapon: Satoshi’s Bat (Sword, 3x damage vs. armored units)
Skills: Charm (provides 15% hit and evade to nearby units), Miracle (Luck*3% chance of evading fatal blows)
Pursuit/Critical Coefficient: 3/5
Re-move Chance: 1/5
Leadership: 1/5 (5% to his army’s hit and evades)
Supports: Mion (Bow Fighter>Sniper), Shion (Sword Master), Rika (Mage>Dark Bishop), Rena (Myrmidon>Sword Master), Satoko (Shaman>Sage)

Stat Growths
HP: 70%
Strength: 60%
Magic: 5%
Skill: 40%
Speed: 30%
Luck: 20%
Defense: 45%
Build: 30%
Movement: 5%

Keiichi’s main strength lies in his abilities to hit hard and survive otherwise fatal blows thanks to his defense and HP.  He can support the Higurashi girls thanks to his leadership star and units outside of his army due to his Charm skill.  Upon promotion, he will gain access to axes (which you will need to focus on building his Axe rank up due to indoor lance users). Don’t waste Satoshi’s Bat on any enemies, however.  You’ll need it for troublesome Generals and Barons.

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Beatrice/Beato
Origins: Umineko: When They Cry
Replaces: Machua
Class:  Mage > Mage Knight
Weapons:  Fire/Wind/Thunder (C Rank) (Earns D rank in Sword and A rank in Dark Magic upon promotion)
Personal Weapon: Red Truth (Dark Magic, Bestows Nihil skill, 3x damge to horseback and armored units)
Skills: Vantage (Always strike first)
Pursuit/Critical Coefficient: 1/5
Re-move Chance: 4/5
Leadership: 2/5 (5% to her army’s hit and evades)
Supports: Battler (Mage Fighter), Ange (Mage>Mage Knight), Lucifer (Social Knight>Duke Knight)
Stat Growths
HP: 25%
Strength: 30%
Magic: 70%
Skill: 30%
Speed: 30%
Luck: 5%
Defense: 20%
Build: 5%
Movement: 1%

Beatrice (as much as I love her), won’t shine unless you baby her and work on her flaws (and once you gain her personal weapon near the end of the game).  She gains access to swords upon promotion but with her weak build and low strength it may not be worth giving her such weaponry.

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Monika
Origins: Doki Doki Lit. Club
Replaces: Selphina
Class:  Female Paladin
Weapons: Sword (A Rank), Lance (E Rank) Staff (A Rank), Light Magic (C Rank)
Personal Weapon: Your Reality (Lance, bestows Pavsie and Luna skill. 3x damage vs. horseback units)
Skills: Nihil  (Disables Sword Skills), Charge (Prolongs battle)
Pursuit/Critical Coefficient: 1/5
Re-move Chance: 0/5
Leadership: 4/5 (20% to her army’s hit and evades)
Supports: Yuri (Dragon Rider>Dragon Master), Sayori (Thief>Theif Fighter OR Dancer), Natsuki (Axe Fighter >Great Knight)
Stat Growths
HP: 5%
Strength: 50%
Magic: 50%
Skill: 50%
Speed: 10%
Luck: 50%
Defense: 5%
Build: 5%
Movement: 10%

Using Monika is a gamble.  She excels in Strength, Magic, Luck, Skill and Leadership making her a viable physical and support character.  With Your Reality, Monika can block attacks, do incredible damage to horseback (especially if Luna activates).  Sadly, this comes with a price.  She has shit Build, HP, and defense.  She can not take blows against powerful units.  Many of the weaponry Female Paladins have access to are heavy — which will weight Monika down (and she will wind up being attacked twice by faster enemies).    Her PCC is low so any chance of her landing a second attack or dealing critical damage against her enemies are slim.  Oh, and she has Charge — the worse skill to have in Thracia 776 due to the long-range units you’ll face in the game.

Use her for situational combat.

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Shizune
Origins: Katawa Shoujo
Replaces: Olwen
Class: Paladin > Master Knight
Weapons: Sword (A Rank), Lances (C Rank) (Gains usage of every weapon upon promotion)
Personal Weapon: Hakamichi (Sword, increases critical attack bonus, strike twice)
Skills: Vantage (always strike first), Sol (restore health equal to the damage inflicted on an enemy), Pavise (may block attacks)
Pursuit/Critical Coefficient: 3/5
Re-move Chance: 4/5
Leadership: 5/5 (25% to her army’s hit and evades)
Supports: Lilly (Priestess> High Preist ), Hanako (Mage>Mage Knight), Misha (Armored Lancer >General), Hisao (Duke Knight)

Stat Growths
HP: 20%
Strength: 80%
Magic: 5%
Skill: 60%
Speed: 10%
Luck: 5%
Defense: 30%
Build: 25%
Movement: 5%

Shizune is perhaps the most broken Leader so far (in my game notes).  I mean just look at her skill set, class promotion, and personal weapon! That screams “I’M CHEAP!” lol.  Since Shizune is a powerful leader I’m going to make it hard for the player to recruit her but trust me – it’s going to be worth it.

MORE LEADERS TO COME AND UPDATES COME NEXT APRIL FOOLS LMFAO!!!!

 

 

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Visual Emblem: Novel 776 (Fire Emblem 5 romhack ft. visual novel characters)

Coming soon! My next major project: Visual Emblem: Novel 776! A Fire Emblem 5: Thracia 776 romhack featuring the VN genre’s most popular characters pitted against one another in war in the world of Thracia 776!

Characters and series include:

Famicom Detective Club (Lord: Ayumi)
Steins;Gate (Leader: Kurisu)
Fate/stay night (Leader: Emiya)
Higurashi (Leader: Keiichi)
Umineko (Leader: Beatrice)
Katawa Shoujo (Leader: Shizune)
Little Busters! (Leader: Riki Naoe)
Doki Doki Literature Club (Leader: Monika)
Ever 17 (Leader: Coco)
Saya no Uta (Leader: Saya)
Rewrite (Leader: Kotarou )
Phoenix Wright (Leader: Phoenix Wright)
Danganronpa (Leader: Junko)

Ayumi from Famicom Detective Club will be the Lord of this Visual Novel Fire Emblem romhack (given she’s a Nintendo character and I believe it make sense for their VN character to be a lord in a Nintendo game ). She has access to  Swords, Magic, and Staves starting off and retain her weaponry upon promotion to Lady Lord.

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Given Thracia 776 gives multiple characters the chance to provide leadership bonuses (instead of some FE games), I figured that FE5 would work best for my ideas (of having multiple leaders provide support).

Example: Monika of DDLC provides support bonuses to Yuri, Sayori, and Natsuki if Monika is on the same map as her army.  Because her Leadership Stars ranks up to 4 (out of 5), Yuri, Sayori, and Natsuki each gain an additional 20% to their hit and evade.

Keiichi does the same with his Higurashi army (Rena, Mion, Satoko, and Rika).  What makes Keiichi special from Monika as a leader is that he has Charm (Charisma) as a skill. Charm gives any nearby units 10% to their hit and evade bonuses.  His army nets an additional 5% to their bonuses as he has 1-star leadership.  Therefore,  the Higurashi army automatically net 15% in bonuses.

In short, this romhack riles heavily on supporting units as Thracia 776 is a difficult game.  You must use teamwork in order to survive.

Thracia  776’s elements such as capturing, fog of war, and fatigue will remind in this romhack. This ensures that the players are thinking about their next move and prevents overusing certain characters.  I get that you may love Saber (fate), but let rest for a map.  Besides, you might need her to recruit  Rin to your side. If Saber is tired and can’t go into the chapter where you must recruit Rin then you’ll lose on her.

Deadlords  are gonna be in the final chapter. Depending on who you didn’t convince to your side, if they got killed before the final chapter, or let them get captured, certain characters will become mindless vessels to the Deadlords. Sayori off DDLC, Hanako off Katawa Shoujo, Mia off Phoenix Wright, and Kurisu off Stein Gate are possible candidates for Deadlords vessels However, that might change over time.

 

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Remember how you felt when you saw Sayori’s hanging herself in DDLC. Now imagine her coming back as a zombie vessel in the final chapter of this romhack because you let her die in combat…

 

Next post: An introduction to the Leaders of Visual Emblem: Novel 776 and their stats.