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Category: Video Games

Video Games 0

“Comfort Misha” (Or How Did Ya Not Realize That Misha Was Trying to F**K?)

Katawa Shoujo is an old game.  Great game, but it’s old.  As with most old games, people rarely speak about it as time passes (sans hardcore fans).   The hardcore fans it alive through discussion groups on Facebook. Browsing through the Katawa Shoujo Fan Club Facebook group, I found a fanart/fake screenshot of Misha parodying some shit off Doki Doki Literature Club.  The parody reference the infamous “Comfort Misha” scene with the whole ordeal of one of the Doki Doki girls catching you trying to play another girl’s route.

Reading the comments, people were reflecting on how they did not realize that comforting Misha meant that she was trying to sleep with Hisao. Such a choice they regretted (since it led them to Shizune’s bad ending). I’m not even gonna lie to y’all: I was laughing at how their ignorance and borderline stupidity.

Let’s be real: Misha came up to Hisao’s room late at night – knowing full well that he’s her best friend’s  (Shizune) boyfriend.   That’s already suspicious. Next, no woman is going to come up to a man’s house or dorm or whatever late at night just to “talk”. Why couldn’t Misha wait until the next morning to talk, but whatever.  So, after Misha went up to Hisao’s room, she had the nerve lie up in his bed (while he was in it), get real close to him, kiss him and bury her head in his chest.

Yep.  She just wanted to “talk”.

At this point, you’ll say some shit like “Yeah no, ‘comfort Misha’ means sleep with her”.  I know I was.  I was like “Yea, this bitch trying to get some dick from Hisao”.  There’s no way you couldn’t figure that out. I can understand if  English isn’t your second language and you don’t understand subtle clues in that language.   But for those who can understand English with all of its subtle hints in the language, how did you miss all of this?  Even if you were never been in a friendly relationship with a woman prior to Katawa Shoujo, Misha’s action should have set off some red flags.

You’re pretty clueless. I’m not sorry.

Now, with that said, if you chose “Comfort Misha” as your first choice knowing full well it meant having sex with her, you’re the type of person that cheat on their boyfriend or girlfriend with their best friend.

Just saying.

(Also don’t blame Hisao for stickin his dick in Misha.  You were the one who selected that option.)

anime 0

VIDEO: STUPID JERK LET’S TALK SOME REAL DEEP $#!T!!! (Persona 4’s Marie and being real)


In the third episode of Persona 4 Golden The Animation Marie questions her friends on what does it means to be your true, real self. As I’m watching the cast give their answers (taking from being comfortable with your hobbies, living your life the way you want to, etc.), this made me think: What does it mean to be real? I think to be real means doing whatever you please — regardless of what others may think (as long as you’re ethical about it and not on some illegal shit).

Being real also means facing yourself and admitting you may have some weakness and issues to work on. So, what does being real means to you? (also unless you’re a hardcore Persona 4 don’t watch P4GA its typical A1 Pictures garbage. The music, fanservice, Yukiko, and Marie are the only good things about the anime)

Anime community 0

FREEWRITE: Dragon Ball Fighterz MUST Be Successful

Arc System Works’s (ASW) Dragon Ball Fighterz must  be successful in order to lay down the path of future anime fighting games based off other anime/manga series. Currently most “fighting games” based off anime series (Naruto: Ultimate Ninja Storm and Dragon Ball Z Xenoverse) are average, bland, noncompetitive, 3-D arena, smash “X” on the PS4 pad over and over for punches and kicks,  100+ plus characters but only five are actually being used, bullshit tripe that are not  and should not get any type of respect from the fighting game community (FGC).

Dragon Ball Fighterz  appears to lack the problem mentioned above. Basing this off word-of-mouth and seeing gameplay videos from e3, the Dragon Ball Fighterz play  like your traditional 2D  anime fighting game with mechanics influenced by Guilty Gear (make sense given ASW are creating the game) such as dusting (ground-to-air comboing) and combo linking (linking from normals to specials to supers to ultras), creating an in-depth and high learning curve.  Further more, this leads us to an expansive meta game unlike in Xenoverse.  It’s safe to say that  Dragon Ball Fighterz will be far more advance, deeper (perhaps superior), and complex compared to Xenoverse 1 and 2.

To be completely honest, it’s  what a Dragon Ball fighting game needs: complexity.  Yes, it can be and should be simple and easy to pick up for casual and new players, but hard to master for the more advance and competitive player.  You know, the same players who are willing to put in 8-12 hours a day, just to master a main and sub character for tournaments and money matches. The ones who are willing to spend an entire day learning each little detailed of the gameplay and characters to dominate the FGC scence.  If Dragon Ball Fighterz can do that and  receive  a highly positive feedback from both Dragon Ball and fighting games fans alike, just imagine what other anime and manga series could benefit from the potential success.

Naruto I would say would have the greatest benefit from Dragon Ball Fighterz success.  No more of that arena bullshit like Ultimate Ninja Storm.  In fact, what if we could apply the cool accepts of that series and put it on a 2D fighting game with the Naruto brand?  One Piece fighting game, but it plays like Blazeblu?  And ya already know ya boy loves Sailor Moon.  I would love it if  Arc System Works did a Sailor Moon anime fighting game with not only just the Sailor Scouts, but their enemies and series villains too!

But we can not have any of those pipe dream fighting games if Dragon Ball Fighterz tank or do not get community support, feedback, or success.

So please, please support Dragon Ball Fighterz when it’s released.  Please provide Arc System Works with feedback to help improve the game once the closed beta drops.  We must support Dragon Ball Fighterz and ensure it’ll become a success.   The future of any other anime/manga based fighting games rest on Dragon Ball Fighterz.

Character Design 4

A Quickie on Why Great Character Design Matter

Tae Takemi (Persona 5)

Great character design is important for any animated show.  Character design gives subtle context clues on how a character will be portray in either his or her role and personality throughout the series.   Small details can draw a viewer to a character, possibility relating to said character on a deeper level.

On a Shin Megami Tensei/Persona group I’m a member of, there was a “Who’s your Persona 5 Waifu?” topic (I’m trash I know).

I chose Tae and Chihaya based on the information their character design gave me, despite not yet playing Persona 5. I love Tae’s darker, edgier alternate style while I enjoy Chihaya’s more laid back, mellow, and carefree design.

Chihaya Mifune (Persona 5)

Plus their subcultures that the two portrayed (Tae’s alternate style and Chihaya’s hippie style) are consider “weird” and “strange” by modern standards and I’m a man who is attractive by the weird. There’s that to factor in.

Let’s take Tae’s design (plus I don’t have much time to analyze Chihaya before work):


The immediate visual clue we see in her design is her lab coat and clip board in her left hand.  This gives a hint to the viewer that there is a great chance that she is involved with the medical or science field.
If we were to analyze her details further, we can see that she sports a stubbed chocker,  dark eyeliner, a necklace with a metal capsule attached, a kinda low-top dress (dunno what they’re call I ain’t a fashion guru) that is high above her knees, a red belt with metal open circles, and platform sandals with exposing straps.  Her hair is unkempt and short, colored with a combination of dark blue and black with jagged edges and blunt bangs.

From this, we can assume that Tae is into the alternate scene. The dark hair, eyeliner, and choker can support my claims.  We can also guess that  she may have a sharp, blunt, and aggressive personality.   All details that  lured me into her character design.    She is also liberal in her fashion despite working in a professional field such as the medical industry.

To think I could figure this woman out from just analyzing her character art and I haven’t Persona 5 yet. I’m proud of myself!

…if I am wrong please correct me about this theory and analyze on Tae.

Character design is important and done right can easily lure a viewer to a character that fits their niche(s). Small visual details and clues can tell much more about a character than words and prior information could provide.

Super Eyepatch Wolf – What Makes a Great Character Design

Pretty much influenced me to write this post. 

Persona Series 0

Playing Favorites: Character Relation

Shadow Kanji (Persona 4 – 2008)



Question:  Have you ever wonder why a certain character is your favorite?  The answer can be as simple as you think they’re cool and awesome or  deep such as you have a relatable personal connection to that character.

I believe everyone has that one (or more) character that they can relate to.  You probably relate to the character because of similar personality traits.

We like to see ourselves in characters we favor most.  We appreciate these characters because they remind us of ourselves.  This is how I am with my favorites. I love my favorites because I see myself in them.

Kanji Tatsumi from the 2008 video game Persona 4 is somebody I love.  I can relate to his issues.



Kanji  has a complex with his identity as a man.  He enjoys sewing, knitting, and cute things.



Generally speaking, those hobbies are stereotyped as feminine and thus, he has a complex about his masculinity and sexuality.

Years prior to Persona 4, Kanji was bullied for his hobbies.  He was taunted with homophobic slurs and other forms of name calling by his classmates.  This fucked him up mentality.

Young Kanji (Persona 4 manga – 2012)


Kanji develops a tough guy facade to combat (and mask) his insecuirties. He bleaches his hair blonde, starts weight lifting, pierces his ears, and wear attire to reflect his “manliness”.

It’s a bullshit front to hide his unresolved issues.

Kanji would eventually accept himself. He gains confidence  embracing his “feminine” hobbies and learn to be open with his passion (it’s a story best saved for a more in-depth analysis post in the future).

Kanji’s struggle with his identity and self-acceptance was a reminder of my teen years.  My enjoyment of  nerdy hobbies such as video games and anime resulted in  being bullied and called an “oreo” (black on the outside, white on the inside) and being accused of “acting white”.

An “Oreo” or whatever.  Stupid ass term.


Shit was goofy and baseless but it impacted me mentality growing up.

I knew I was black.   I knew I wasn’t trying to be white.  However, being fuck with and bullied for my hobbies by my black peers fucked my head up.

I developed a fear of expressing my nerdiness openly. I was afraid that people would judge me for being black and nerdy. Didn’t help that I  had  low self esteem pile on as well.

It took going to college to get over this fear.  In college, I found other black peers who openly enjoy nerdy things and being conformable with both their racial and nerd identity.

I was inspired to do the same.  To say fuck the judgement niggas and do me. To embrace myself.  I became my true self and felt accepted.

Today, I am not only just confident in myself but also I am happy.  Happy that I finally could be me and be understood without fear. Happy that I was able to accept who I am.
Kanji’s issues with his identity and accepting who he was reminded me of my younger days: A young kid dealing with his own issues with it and coming to terms with  loving myself.

It was a struggle of self-conscious issues and fear of rejection but I learned to overcome those fears.

When it comes to relating to an anime character I would say  Hotaru Tomoe from Pretty Solider Sailor Moon is one of my top choice.

Hotaru Tomoe (Sailor Moon Infinity – 1994)


I’m a huge fanboy of the Hotaru/Saturn character. While it is dope that she can blow up a planet or even a  galaxy with her powers, my love for the character comes from finding parallels in her core personality in Sailor Moon Super (SMS) and me growing up.

Hotaru in SMS  is introduced as a shy, quiet, socially awkward, bullied and weird girl who doesn’t have any friends (prior to meeting Chibi-Usa and the Inner Sailor Scouts).   She keeps to herself and doesn’t  interact with othrrs due to her  fears of being shun, bullied and teased by others.

Hotaru’s fears resulted from being mocked and rejected by her peers because of her general weirdness (her healing powers and random, but violent, mood swings from being possessed by Mistress 9) so it’s understanding why she did not open up to anyone before befriending Chibi-Usa.

Hotaru first encountered Chibi-Usa,who had hurt herself chasing her hat. Seeing her hurt, Hotaru offer to heal  Chibi-Usa’s wound.

Chibi-Usa was amazed by her power. Hotaru was surprised that Chibi-Usa didn’t freak out or thought of her as weird or creepy as others thought of her powers in the past.


(Granted Chibi-Usa IS a superpowered time traveling princess like Future Trunks from Dragon Ball Z. Healing factor ain’t shit to her but I am getting off topic).

The two became best friends from that day forth.  Hotaru didn’t dwell on how different she was from her new friend because she was just happy to be accepted for who she was. She was able to open up to somebody.


“That’s my best friend, that’s my best friend, flexin”

Growing up, I was bullied a lot for my weirdness and awkward nature. I’m also rather  shy and quiet (expect when I am drunk. I am not quiet nor shy when drunk).

It takes a while for me to open up to people due to my own fears from the past (the fear isn’t as bad as it used to be in my youth). If I do open up to somebody its because I vavule that person deeply and I feel like they will accept me.

I get overwhelm with joy each time I can connect with somebody despite how different I feel about myself.  It is a great feeling to be accept despite what fears may hold me back.

To conclude,  I believe everyone has at least one  character they love because of one or many similar triat.  Being able to connect with a character is a wonderful feeling because you see yourself in him or her.

I was able to see myself in Kanji from Persona 4 and Hotaru from Sailor Moon S because I shared similar traits those characters had.  They became some of my favorite characters in their respected medium because of the parallels I had with their personality.


(I am never fucking editing on a phone ever again)